


Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition Mario & Sonic at the Olympic Games Tokyo 2020 Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition Mario & Sonic at the Rio 2016 Olympic Games Mario & Sonic at the Sochi 2014 Olympic Winter Games Mario & Sonic at the London 2012 Olympic Games Mario & Sonic at the Olympic Winter Games
#ALL MARIO GAMES FOR WII U PLUS#
Some installments take advantage of other Nintendo accessories such as the Wii Balance board and Wii Motion Plus to further enhance the gameplay. Though the Wii and DS versions share the same titles, the graphics and gameplay are completely different in each version. The gameplay primarily revolves around the Wii's motion controls or the DS touch pad control system, as many minigame compilations do.

Most installments also contain "Dream Events", which are loosely based on real Olympic events, but take aspects and environments from past Mario and Sonic games. The Mario & Sonic games are based on the Olympics, and are officially licensed by the International Olympic Committee (IOC) through exclusive licensee International Sports Multimedia. Mario and Sonic shaking hands, from Mario & Sonic at the London 2012 Olympic Games. The sixth entry, Mario & Sonic at the Olympic Games Tokyo 2020, was announced on 29 March 2019 and released in November of the same year. The fifth game, titled Mario & Sonic at the Rio 2016 Olympic Games, was announced during a Japanese Nintendo Direct on. The fourth title, Mario & Sonic at the Sochi 2014 Olympic Winter Games, was announced during a Nintendo Direct presentation on. The third installment, titled Mario & Sonic at the London 2012 Olympic Games, was announced on 21 April 2011. After the first game, Mario & Sonic at the Olympic Games, was very successful and received much praise, Sega made a sequel, Mario & Sonic at the Olympic Winter Games. Mario and Sonic making a grand opening appearance, from Mario & Sonic at the London 2012 Olympic Games.īecause of the long business rivalry between the two mascots throughout a majority of the 1990's, this crossover came as a big surprise to the international gaming community. Due to the atmosphere of competitive sportsmanship the Olympics had to offer, combined with the continued desire to interest younger audiences, Sega received approval from Nintendo to include Mario in the game with Sonic. The International Olympic Committee desired that Sega make the Olympics appealing to a younger audience, leading them to use Sonic the Hedgehog characters. Sega received the rights to make video games based on the 2008 Beijing Olympics.

